My wargaming is almost as diverse as my interest in history, but my most-recent big project was the War of the Austrian Succession with 10mm armies of nine combatant nations. I have also recently played many scenarios from Mike Lambo's solo battle books, created Franco-Prussian War armies with plastic 54mm toy soldiers, and fought scenarios from Airfix Battles with plastic green-and-tan Army Men. My latest big project is biblical-era battles in 10mm.
Monday, January 01, 2024
Battle Of Cacabelos - French Playthrough: Turn Seven
Situation at the end of turn six
My activation dice are two 4s and 3. I reroll the 4s, getting 2 and 5.
Since my cavalry are not active this turn, it is impossible for any of my units to exit the top of the map by the end of turn 10, and so I concede.
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