Wednesday, September 17, 2025

New Empire - Turn 15 (210-200 BC)

This is the first of two turns in which I receive Scipio as a great captain, meaning five campaigns, each with a +2 modifier, and no -1 modifier for attacking controlled provinces (unless they are homelands)
The revolt dice land 4-5, meaning Sicilia becomes independent.
That is not a good omen for my Romans, but I decide to concentrate on attacking the Carthaginians, only for Gallia to repulse my first campaign (I rolled a 1). Gallia falls at the second attempt, followed by IBERIA, but Numidia repels my legions. I attack again - my fifth and final campaign of the turn - and succeed emphatically by rolling a 6.
Reg is drawn next, and he succeeds in taking Mesopotamia from the Macedonians, meaning the Persians are back up to four provinces.
Andy's Macedonians fail to respond, but Richard's Carthaginians retake Numidia.
Not a great turn for my Romans, but I am reasonably well-placed to finish off the Carthaginians next turn with Scipio's second set of five campaigns

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