This was in stark contrast to Spicheren and, to a certain extent, Wissembourg/Weissenburg, where, although the Prussian-led armies were victorious, they suffered high casualties.
Our refight of Wörth started slowly, but as German, especially Prussian, reinforcements reached the battlefield, the casualty rate swiftly climbed.
It ended with a German victory, but with strength-points lost only just higher for the French, although the latter lost two complete units to the Germans' one.
Reg and I agreed the refight seemed quite realistic, despite the toy-soldierish nature of the affair, and it was certainly enjoyable, a testament to the rules, based largely on those of Neil Thomas, but with a major input from the writings of Bob Cordery.
Just came across your blog -- from the link in the review you did of Mike Lambo's Napoleonic Europe on BGG. Very interested to look closer at what you've done adapting Neil Thomas and Portable Wargame rules. I also see you have reported from Lambo's ECW -- I had looked at the ECW rules a while ago and was put off by pike and shot units being treated separately; I thought about modifying to have classic pike & shot units as part of the mix, but didn't get far at the time. I'll have a closer look at how your battle(s) went.
ReplyDeleteI found Lambo's English Civil War a lot of fun, but it is a game rather than a simulation, whereas I regard Battles Of Napoleonic Europe as both a game and a simulation. My adaptations of the rules of Neil Thomas and Bob Cordery are an ongoing process, although the Franco-Prussian rules are more of a finished product than the Biblical ones. Both are a lot of fun!
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