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| Nothing changed in the attack phase of the seventh turn, so the legionaries-v-falxmen melee can be expected to continue |
My archers do not want to get in a melee with Dacian warriors, so I leave my unit where it is, hoping the enemy will climb on to the small hill and make themselves a target.
The central Dacian archers again cannot move as they have Romans within three hexes (fog does not negate this), but the other unit of archers advances diagonally left.
My right-flank cavalry advance a hex and charge-attack the forward falxmen, needing 7+, but with a -1 modifier for legionaries already being engaged with the enemy. I roll 8, two more than needed for a hit, which forces the falxmen to retreat three hexes, taking them well above the red line.
I move my commander diagonally forward a hex to the left so he can direct my left-flank cavalry to line the edge of the hill that is being approached by two more units of Dacian falxmen.
The two units of Dacian swordsmen continue to act in unison, both advancing diagonally left.
My legionaries all advance a hex, putting them in contact with the leading swordsmen.
The leading right-flank falxmen impetuously advance to the foot of the hill, putting them in contact with both my left-flank units of cavalry. Their colleagues on the right also advance.
One unit of falxmen in the centre also advances, contacting my leading legion, but the other central unit of falxmen cannot move as it has already retreated this turn.
I leave my spearmen on the hill, worried about their ability to stand up to swordsmen.
Finally, the Dacian warriors, as I hoped, climb on to the small hill.
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| The attack phase looks like being a bloody one |



















