Saturday, January 10, 2026

Their Camels Were Without Number

I HAVE rebased my Midianites, in line with my post about making open-order troops look more, well, open order.
Two units of slingers have become three
Three units of archers have become four-and-a-half
Four-and-a-half units of camelry have become nine
The heading for this post is a quote from chapter seven of Judges, where verse 12 reads: The Midianites, Amalekites and all the other peoples of the East moved into the valley, thick as locusts, and their camels were without number.
My Midianite camelry are not without number, but nine units should be plenty for any plausible wargaming contingency.
In Neil Thomas's biblical rules from Ancient & Medieval Wargaming, a Midianite Arab army (2000-700 BC) is drawn from the following list (all units are open-order, and have light protection or armour).
Camelry: bow, average morale, 2-4 units
Slingers: sling, levy, 2-4 units
Javelinmen: javelin, levy, 2-4 units
Archers: bow, levy, 0-2 units
I am therefore fairly well-placed to field a Midianite army, at least with the addition of generic javelinmen.

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