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Map |
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Situation after four turns |
I turn wildcard 6 into 2, and start by getting my two-strength cavalry to attack the British two-strength cavalry. The attack dice land 6, 4, 4, eliminating one base and sending the survivors fleeing two hexes.
My other cavalry in area 2 attack the British one-strength unit in the trees. The four attack dice are decreased thanks to the unit having cover, but I roll 6, 5, 4, easily finishing off the enemy unit.
The AI's activation dice land 6, 5, 4, 1, which is bad news for the British as none of their men are in areas 1 and 4, and wildcard 6 cannot be rerolled as the British commander is dead.
That leaves the artillery in area 5, which, thanks to my carelessness, now has a target in the shape of General Debelle. However their two attack dice are decreased for attacking from a river hex, and the die lands as a harmless 3.
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