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| My cavalry seem well-placed to take out the leading Dacian swordsmen |
Cavalry against swordsmen require 7+, but there is a -1 modifier for the enemy unit being engaged with another Roman unit. However, there is also a +1 modifier for the swordsmen being adjacent to friendly swordsmen.
I roll 9, which means the Dacians have to retreat three hexes, but they cannot as there is not an empty hex unadjacent to an enemy unit, so the Dacian swordsmen are instead eliminated.
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| No other attacks are possible, so that ends the sixth turn, meaning the battle has reached the halfway point |


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