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| Situation after six turns |
My chariots charge the left-flank Elamites, who immediately lose a base to the terror rule. In the melee I receive three dice per base, plus another die per base for being chariots in the first round of hand-to-hand fighting. The 12 dice produce three hits, none of which is saved. Two cause the loss of a base, with the survivors falling back 3cm, although both compulsory morale tests are passed. The Elamites' four melee dice inflict one hit, but it is saved.
Under the rules I am able to immediately force another round of combat, this time receiving nine dice, which produce two hits. Neither hit is saved. One causes the loss of a base, and the other forces the remaining base back 3cm, which is just about possible despite friendly chariots being in the way of a direct withdrawal, and the subsequent morale test is again passed. The Elamites inflict no hits in reply.
My one-base cavalry advance 20cm along Ulai Hill and, thanks to a successful 50:50 roll, are able to shoot at the two-base Elamite archers, inflicting a hit, which causes the loss of a base. Despite this sudden attack from behind, the morale of the remaining bowmen holds, meaning the unit is not quite eliminated.
However. my two-base professional infantry turn and shoot at the same Elamites, scoring a hit. It is not saved, but is resolved as forcing the archers to fall back 3cm.
In the melee between my one-base professional infantry and the full-strength Elamite chariot squadron, both sides inflict a hit. Both units fall back 3cm.
Finally, my biblical infantry do their best to close with the right-flank Elamite archers.
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| I came agonisingly close to destroying a fifth Elamite unit, which would have given my Assyrians victory |
Teumman starts by using his chariots to again charge my one-base professional infantry, scoring three hits, while I score none. One of the hits is saved, but one of the others eliminates my unit, meaning the Assyrians too are down to four units.
The one-base archers nearest my cavalry turn and shoot at the horsemen, inflicting a hit. It is not saved, but is resolved as forcing my men back 3cm.
The other one-base Elamites shoot at my chariots, but without effect.
The four-base archers move towards the big wood, but turn and shoot at my biblical infantry, inflicting two hits, neither of which is saved. My men pull back 6cm.
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| In the real Battle of Ulai, some Elamites fled into a wood, and that looks as if it could happen here |



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