Situation in 270 BC |
Rome is drawn first, and I attack Gallia, which, like Cisaplina, has a -1 tribal-ferment modifier on the first 10 turns, but that proves irrelevant as I roll 1.
The Macedonians no longer get a +1 modifier for having had a great captain no more than five turns ago, but anyway only roll 2 while attacking 'Asia'.
Andy's Parthians roll the minimum 4 necessary to conquer independent Mesopotamia.
Carthage successfully crosses the Strait of Sicily, but its attack on Sicilia fails with a roll of 2.
The Parthians have five connected provinces |
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