Situation in 330 BC |
The Macedonians conquer Persia, but fail when Richard rolls 2 while invading the Persian homeland province of Parthia (because it is a homeland, there is a -1 modifier despite the Macedonians having a great captain). Richard rolls again, but again rolls 2, finally succeeding at the third attempt. With their final campaign of the turn, the Macedonians end Bactrian independence with a roll of 3 (it succeeds thanks to Alexander's +2 great-captain modifier).
I roll a 1, and so consolidate Roman control of ITALIA.
The Persians are drawn next. Since they cannot launch a campaign - they neither control their homeland nor a connected block of four provinces - Andy tries to foment revolt in Parthia, but rolls 4 (6 is needed).
The Carthaginians attack Magna Graecia, but their roll of 4 is not good enough as the Carthaginians suffer a -1 modifier for attacking outside of their original empire.
Success in the early decades has gone mainly to the Macedonians and Carthaginians, but Rome is awakening |
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