Monday, July 14, 2025

Vimeiro In 3D - French Playthrough: The Setup

Map
I have to position my forces below the blue dashed line.
After narrowly losing when I first played this scenario, I wrote: "I guess in hindsight I may have left it a turn too late to concentrate my attention on securing the village of Vimeiro.
"Perhaps I should have gone for it from the start, rather than trying to take advantage of the high ground in my position."
Bearing this criticism in mind, I have gone for the following setup.
My cavalry should be able to use the trees below Vimeiro Hill for cover, while the artillery will shoot at any unit occupying the part of the hill beside the village
I chose this setup without looking at how I arranged my forces last time, but very much bearing in mind the victory objective - being in occupation of Vimeiro at the end of turn 10.
Looking now at my previous setup, I am at a loss to explain what I was thinking, except that I almost certainly over-emphasised the importance of controlling the hill between the two villages
The placing of the Sir Arthur Wellesley and the Allied infantry is fixed by the scenario, but the cavalry and artillery are semi-randomised by dice throws.
Whichever way the Allies set up, theirs is an impressive-looking army

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