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Map |
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Situation after four turns |
I start in area 3 by sending the rearward cavalry to attack the French left-flank unit. The four dice are decreased for attacking from a river hex, but I roll 6, 6, 2, reducing the French unit to a single base.
The other cavalry in area 3 charge the French commander, the four dice decreased for attacking from a river hex. I roll 5, 4, 1, killing Baron César Debelle.
The artillery stay where they are, but Lord Henry Paget advances so he is in position to support my area-4 cavalry when they charge the left-flank French cavalry. The four dice are increased thanks to the commander's support, but decreased for attacking from a river hex. I roll 4, 3, 3, 2, forcing the enemy unit back on to the hill.
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The AI's hopes rest on the unmoved French right-flank cavalry |
The AI's activation dice land 6, 5, 4, 3. Wildcard 6 cannot be rerolled as the French commander is dead.
Only the French one-strength cavalry can be activated. They come down from the hill to attack my further forward right-flank cavalry, rolling 4, 1, but this does not force my unit to retreat as it is supported by the British commander.
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Halfway through the 10 turns |
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