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| The card for Andy's Welsh |
Anyway, on with phase one: population increase. The Welsh control two normal areas, Gwynedd and Hwicce, each providing two population points, and two difficult-terrain areas, Clwyd and Powys, each providing one population point. That makes exactly six, as with the Belgae, and so the Welsh receive a new army, which Andy places in Hwicce.
[Note that the Welsh, being a subject nation, would normally only receive half the above population points, but the Roman player, ie me in this case, is allowed to waive this rule, which I did. Whether I should have done, however, is another matter.]
In the movement phase, Andy's Welsh invade March, which is controlled by Richard's Brigantes. He also moves the Powys army into March, and the Gwynedd army into Powys.
Next is the phase for battles/retreats, and in this case the only battle to be decided is that for March, where the Welsh have three normal armies (the maximum allowed for a non-Roman force) against the Brigantes' one. A roll of 5+ is needed to eliminate a normal army, but the dice land 3,3,1 v 4 - indecisive. Richard now has the option of retreating his army, and he chooses to do so, moving it to Cheshire.
Phase four (raider withdrawal) is not applicable, and neither is overpopulation, so the the Welsh turn in round one is over.
My Romans score two victory points thanks to the submitted Welsh capturing Hwicce (the Welsh do not score VPs for areas held in round one).
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| Map at the end of the Welsh turn |


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