One of the first things confronting me, after I passed under the river via Greenwich Foot Tunnel, was a branch of Oxfam.
As I noted at the time, it had quite a treasure trove of secondhand books, although I only bought two as my backpack was fairly laden anyway, and the return-journey to my home in central London was about 14 miles.
One of the books I bought was Tim Clarkson's The Men Of The North, to which I later gave an enthusiastic review.
The book inspired me to hunt down a copy of the boardgame Britannia, first published in 1986, and rereleased in a second edition in 2005.
I obtained the latter from Wisconsin-based Noble Knight Games, but only now have I got round to opening the box and preparing to try the game.
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| As the name and the artwork hint at, the game covers roughly 1,000 years between the Roman and Norman conquests of Britain |
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| The game (simulation?) is played on a board measuring approx 33x22in (84x56cm), much of which is taken up by a map of what were to become England, Scotland and Wales |
There is also a rulebook, errata sheets, 17 'nation' cards, numerous tokens, and various odds and ends.
The total cost, including shipping, was almost exactly 100 dollars, and, as far as I can see from a first look, the only thing obviously missing from what was supposed to be a secondhand, but complete, game is a set of five six-sided combat dice.
Unless the dice have some special feature, their absence will not be a problem.


Nice buy. I remember playing it back in the day, which would have been the 1980s. Sharing a house with my wargamer mates, what else would we do!
ReplyDeleteI do like boardgames that have a solid historical basis, and time does not bother me. Indeed, if the game is good, the longer it takes to play, the better, as far as I am concerned.
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