Situation after turn six |
In area 5 my cavalry advance diagonally right, and then forward, attacking the Allied horsemen in the copse. The three dice are decreased for the target being in cover, and I roll 4 and 1, forcing the enemy back a hex.
In area 4 General Delaborde falls back diagonally right two hexes.
The French forces could hardly be more widespread |
The AI's activation dice land 4, 3, 2 and 1.
In area 1 the infantry roll 3, advancing a hex, but cannot fire at my nearby unit thanks to the plateau effect of high ground.
In area 2 the infantry in Columbeira fire at my infantry, their four dice increased for being next to Sir Arthur Wellesley. They roll two 4s, two 3s and 2, meaning my men should retreat two hexes. However, my unit is on the edge of the battlefield, so instead of retreating two hexes it loses two bases.
The unit is therefore eliminated, and I have lost the scenario as the French army is down to fewer than three units.
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