Monday, April 20, 2026

Talavera In 3D - Turn Six

Map

Situation after five turns
My three activation dice land 3, 3, 1. I reroll a 3 and the 1, getting 5, 2.
In area 2 my artillery fire at the French infantry to their front, rolling 6, 4, 1, eliminating one base and forcing the rest back a hex.
In area 3 my infantry advance to the foot of the small hill.
In area 5 my three-base infantry shoot at the French ahead of them in the copse, the four dice decreased for the target having cover, but increased thanks to the presence of Sir Arthur Wellesley. I roll 6, 3, 1, 1, destroying a base. My one-base infantry stay in Talavera.
The Allied army continues to make steady progress
The AI's four activation dice land 6, 6, 1, 1. Wildcard 6s and a 1 are rerolled, becoming 6, 4, 1.
In area 1 the infantry have to remain in square because enemy cavalry are within three hexes.
In area 4 the two-base infantry shoot at my one-base infantry directly ahead, the three dice increased thanks to support from Marshal Jourdan, but decreased thanks to intervening trees. The dice land 5, 4, 2, eliminating my unit. The marshal stays where he is, as do the three-base infantry.
I am down to seven units, while the AI has nine

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