Friday, April 03, 2026

Biblical Update - Casualties

HITS from shooting and in melees are inflicted on a roll of 5+ (rather than 4+ under Neil Thomas's biblical rules).
This obviously reduces the number of hits, but under my adaptation it is no longer necessary to score four hits to remove a base.
Instead, if a hit is not saved, roll a die:

Quality of unit hit  Lose base  Fall back 3cm
Elite                            1-2             3-6
Average                      1-3             4-6
Levy                            1-4             5-6
A unit that cannot fall back, either straight or within 30° of straight back, eg blocked by impassable terrain, by enemy troops or by friendly troops not in open-order, or would leave the battlefield, loses a base.

A unit in a melee whose opponent falls back may follow up and immediately force another round of hand-to-hand fighting, provided the player's unit suffered fewer hits than its falling-back opponent.

The overall effect of these changes is to speed the game, and in particular to stop melees dragging on, as they otherwise have a tendency to do.
A melee in rocky ground during the Battle of Palm Hill

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