Friday, August 21, 2026

Hill Of Watchfires - Turn II: Attack Phase

Note that the Dacian archers near the centre of the hill cannot shoot at my men on lower ground as there is a plateau effect for not being on the edge of the hill
My archers, with an initiative number of 1, attack first. They need 9+ against cavalry, but there is a +1 modifier for being in contact with the Dacians, and anyway I roll 4.
The cavalry counterattack, needing 6+, but with a +1 for attacking into trees. The AI rolls 10, eliminating my unit. Dacian horsemen never advance after a victory, so the unit remains between the wood and the hill.
My legion attacks the forward warriors, needing 6+. I roll 7, forcing the Dacians to flee two hexes, back onto the hill.
First blood to the Dacians

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