Situation in 260 BC |
But first the revolt dice land 2-6, meaning Persia throws off Parthian rule.
Andy's Romans are drawn first, but he again narrowly fails to conquer Sicilia, his throw of 4 being not enough thanks to the -1 modifier for attacking a controlled province.
Carthage retaliates by attacking Magna Graecia, but fails with a 2.
I try to regain Persia, but fail with a 1.
Finally, Richard's Macedonians roll a 3, failing to conquer Mesopotamia.
VICTORY POINTS
Carthage has four provinces, including two double-scoring capitalised provinces (AFRICA and IBERIA), scoring six points, taking its total to 18.
Rome has two provinces, including triple-scoring ITALIA, giving it four points.
The Macedonians have seven provinces (do not forget lonely Bactria), including double-scoring AEGYPTUS, giving them eight points.
The Persians/Parthians have three provinces, taking my score to 15.
How it looks with the halfway victory points added |
There is a long way to go, but it is interesting to compare the halfway standings with our previous four games.
Carthaginians...Persians/Parthians...Macedonians...Romans....Total
Current Game 18 15 8 4 45
Current Game 18 15 8 4 45
Game Four 17 13 11 5 46
Game Three 14 16 6 5 41
Game Two 17 17 9 7 50
Game One 17 12 11 5 45
Game Two 17 17 9 7 50
Game One 17 12 11 5 45
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