Saturday, November 01, 2025

Spicheren Turn 11

Situation after 10 turns
My final reinforcements, uhlans, arrive in St Johann.
I start with the melee at Spicheren, We both inflict a hit, and both get a choice as to how to resolve the hit. I accept the loss of 1SP, but Frossard prefers to see his men retreat from the town, leaving it in my possession.
The melee on the high ground sees no hits inflicted, and the same goes for the melee involving my same Prussian unit and the men beside the ironworks. However the latter are then charged by another of my units, and in that melee I inflict a hit, but Frossard is again able to choose to resolve it by having his men fall back a hex.
None of my men's shooting is effective, so, despite scoring two hits this half-turn, I have not inflicted the loss of any strength points.
My Prussians are starting to break through the main French defensive line - Spicheren to the Stiring-Wendel ironworks - but will they be in time?
Frossard starts with the melee on the high ground, where his men, despite having a numerical advantage, suffer the compulsory loss of 1SP, meaning the French are on the brink of defeat.
However, the other French in and around the ironworks take a terrible toll on the advancing Prussians, causing the loss of 3SP by shooting.
Naturally, Frossard does not want to initiate any potentially bloody melees, but equally he cannot allow my Brunswick hussars to charge his infantry, so he tries to attack my cavalry with his dragoons, but they refuse to activate.
Spicheren has fallen, but the battle is far from over
TOTAL LOSSES
French: two units, 15SP (out of 30)
Prussians: one unit, 19SP (out of 40)
I suddenly realise I have been careless in accepting strength-point losses - my army is just 2SP from defeat, so the battle remains very much in the balance.