Sunday, November 02, 2025

Spicheren Turn 12

Situation at the start of the last turn before night falls
I start with the continuing melee on the high ground, but no hits are inflicted.
My guards in Spicheren shoot unsuccessfully at the French infantry that they drove from the town last turn. The Brunswick hussars then charge the same French unit, inflicting a hit, but only thanks to a +1 modifier for being cavalry meleeing infantry. The hit is resolved as the compulsory loss of a strength point, and so the French are beaten as their total number of strength points has fallen below 50%.

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