Wednesday, April 19, 2023

Four-Player Empire: Turn 16 (200-190 BC)

Situation in 200 BC
The revolt dice land on Mesopotamia.
This is the second turn in which the Romans have Scipio, and they start by conquering Magna Graecia, but require two campaigns to conquer Sicilia (the first failed on a roll of 1).
With their fourth campaign they successfully complete a naval crossing and conquer Graecia.
The fifth campaign is affected by -1 modifier as it is against the Macedonians' homeland, and the modifier makes all the difference as 2 is thrown.
Both the Parthians and Carthaginians fail to spark rebellion in their homelands.
The Macedonians reconquer Mesopotamia.
Two giants collide

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