Situation at the end of turn eight |
The lefthand muskets are too far away to help, so I allocate the move orders to the other muskets, the pikes and the righthand artillery.
If my pikes are not hit by the enemy muskets, I should get a chance, of sorts, of winning next turn |
The enemy muskets fire at my pikes, needing 8+, reduced by one thanks to being on higher ground, and roll 8, demoralising my pikes and causing them to flee a hex.
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