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Situation at the end of turn six |
I first make the moves, and then fire with my righthand artillery, needing 8+, reduced by one thanks to support from a unit of muskets. I roll 9, demoralising the central Parliamentarian muskets and forcing them back to the edge of the battlefield.
The lefthand artillery also need 8+, but reduced by three thanks to support from three units of muskets. I roll 5, demoralising the righthand Parliamentarian muskets.
My central muskets fire at the same target, needing 8+, reduced by three thanks to support from two units of muskets and one of cannon, and a further one because the target is demoralised. I roll 9, destroying the enemy muskets as they are already demoralised.
My lefthand muskets no longer have a target, but it has been a good half-turn for the Royalist cause.
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The Parliamentarians are down to three units, and one of those needs rallying before it flees this turn |
The demoralised Parliamentarian muskets fail to rally and so exit the battlefield.
The Parliamentarian pikes, perhaps not surprisingly given the state of the battle, stand still.
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My cannon have no targets next turn, but otherwise things are going well for me |
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