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Situation at the end of turn five |
I allocate the attack-dice to the musket units, and move-dice to the rest.
I start by moving the artillery to their left, so the fleeing musketeers do not have to exit the battlefield.
Then I advance the left-flank pikes and horse, so that when the good-morale muskets fire at the foremost Parliamentarian pikes, they only need 6+. I roll 7, demoralising the pikes and forcing them to flee a hex.
Finally the right-flank pikes moving obliquely backwards to their left.
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The Royalists are gradually advancing, but have a long way to go to capture Cheriton Wood |
The left-flank Parliamentarian muskets fire at the pikes opposite them, needing 8+, but roll 3.
The other Parliamentarian muskets advance towards my left-flank pikes.
The demoralised Parliamentarian pikes fail to rally, and so flee to the edge of the battlefield, and the other pikes advance obliquely towards my horse.
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The AI has lined up its musket units directly behind trees |
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