Thursday, November 21, 2024

Battle Of Columbeira In 3D - Halfway Verdict

Map

Situation after five turns
The two sides have had starkly contrasting fortunes.
All my units are still on the battlefield, with only one infantry unit suffering the loss of a base.
The French are down to General Delaborde, two units of infantry and one of artillery.
Clearly the odds look massively against the French, although to win I have to eliminate all four surviving enemy units within the next five turns.
How the battle looked after five turns in my first playthrough (green beads mark those French units in square)
At the halfway point in my first playthrough I had lost a unit of infantry, and one of my cavalry units was reduced to two-strength.
The French had five units left, including the commander, although no cavalry or artillery.
I won that battle with a turn to spare, so in my second playthrough, as vlogger Quill18 is wont to say: "What could possibly go wrong?"

2 comments:

  1. I did initially think that you might have overdone the right flank and perhaps left your army short on the left, but it looks like it was a good strategy after all, and you’ve plenty of time to get across their ranks. Nice. Mike

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    1. I am certainly doing better than at this stage in my first playthrough, and that became a comfortable win. One of the good things is I still have plenty of fast-moving cavalry - a key in many horse-and-musket battles for turning a victory into a complete rout.

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