Friday, December 29, 2023

Battle Of Cacabelos - French Playthrough: Turn Four

Situation at the end of turn three
My activation dice are 6, 5 and 4. I reroll the 5 and 4 but get another 5 and 4. I turn the wildcard 6 into 2.
General Colbert-Chabanais enters Cacabelos.
The backward infantry in area 2 advance and fire at the Cavalry in the river hex. The three dice are decreased for firing after moving but increased by the presence of the commander. I roll 5, 2 and 1, reducing the British unit to one-strength. The other infantry in area 2 advance and fire at the same target, the three dice being reduced for firing after moving. I roll 4 and 2, forcing the cavalry obliquely backwards out of the river hex.
The next half-turn could be rather painful for the French
The AI gets 6, two 3s and 2. The 6 and a 3 are rerolled, but become two 2s.
General Paget rolls 5, but cannot, as required, move down to his left.
The forward infantry in area 3 fire at the French infantry opposite them, rolling 3 and 2. The cavalry in area 3 roll 5, advancing into a river hex. The backward infantry in area 3 roll 3, meaning they fall back a hex.
My worst fears by no means came to pass ... for now

No comments:

Post a Comment