Situation after turn four |
In area 3 the forward infantry advance and fire at the Allied infantry behind the wood, the four dice being decreased for moving. I roll 5, 3 and 2, reducing the enemy unit to two-strength. The other infantry advance, and Marshal Victor falls back obliquely left one hex to make him less vulnerable.
The artillery advance obliquely left.
In area 5 the infantry fall back obliquely left.
I have given up on the right-hook plan, and am heading more directly for the hill, which, for me to win, has to be clear of enemy troops at the end of turn 10 |
In area 1 the infantry roll 6, advancing so as to be nearer my furthest-advanced unit.
In area 3 the forward infantry cannot fire at the French infantry near them as the plateau effect of high ground prevents line-of-sight. Instead they roll 2, which means no action. General Graham remains adjacent to three units. The other infantry roll 6, advancing to be nearer my furthest-forward unit.
In area 4 the two-strength infantry fire at my leading unit. Their three dice land 6, 5 and 2, reducing my men to one-strength.
The Allied artillery fire at the French infantry in their line-of-sight, the three dice being decreased twice for shooting through trees. They roll 1.
Halfway through the 10 turns, and I would say the battle is in the balance |
No comments:
Post a Comment