Situation at the end of turn three |
Moving the muskets is straightforward, and I use the forward pike to charge the furthest forward Royalist pikes, requiring 8+, reduced by one thanks to support from muskets. However I roll 4, and immediately regret putting the pikes in such a vulnerable position.
My forward muskets fire at the same Royalist pikes, requiring 8+, reduced by one thanks to pike-support. I roll 9, demoralising the pikes and forcing them back two hexes.
With my forward cavalry I take a risk and charge the Royalist cavalry, requiring 8+, which is exactly what I get.
The battle feels in the balance |
The Royalist cavalry fail to rally, fleeing to the edge of the battlefield.
The right-flank muskets advance into the adjacent trees, and the earl's bodyguard muskets fire at my forward cavalry, requiring 9+ but rolling 8.
The furthest forward pikes attack my undemoralised pikes, moving in such a way that they have left space for another pike unit to also attack. A roll of 8+, reduced by one thanks to musket support, is needed, but the result is a 4.
The other undemorlaised Royalist pikes then join in the attack, receiving support from pikes and muskets, and just get the 6 needed.
There is further good news for the Royalists when their fleeing pike unit rallies.
Two of my units are fleeing, but the earl continues to look vulnerable |
No comments:
Post a Comment