Friday, March 10, 2023

Seacroft Moor Play-Through: Turn Three

Situation at the end of turn two
Looking at the map above, I suddenly realise I forgot to move my fourth cavalry unit last turn - an annoying omission in the heat of battle!
My seven dice give me a 4, a 3, two 2s and three 1s. I allocate movement orders to every unit, except the furthest-forward horse.
Rather than charging forward, I consolidate my forces, keeping out of range of the enemy units
The Parliamentarians generally edge forward.
The main clash of forces appears imminent

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